Ida Lilja

Solus

I worked as a concept artist on a school project where we had to create a 3D game based on a worldbuilding prompt about "junk". I did various concept art, character designs and also modelled  and textured the protagonist character in Blender. It was my first 3D production and also first time creating a 3D character model.

Play a demo of Solus here

Credits

Art direction and scripting: Niek Meffert

Lighting & tech artist: Matthew Rasmussen

Level design, concept art and worldbuilding: Anastasia Jakobsen

Concept art and character design: Ida Lilja

3D artist: Rosa Friholm

3D artist: Lucia Mauri

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