I worked as a concept artist on a school project where we had to create a 3D game based on a worldbuilding prompt about "junk". I did various concept art, character designs and also modelled and textured the protagonist character in Blender. It was my first 3D production and also first time creating a 3D character model.
Art direction and scripting: Niek Meffert
Lighting & tech artist: Matthew Rasmussen
Level design, concept art and worldbuilding: Anastasia Jakobsen
Concept art and character design: Ida Lilja
3D artist: Rosa Friholm
3D artist: Lucia Mauri